To be economical, that's why. The one without (GRA) is from the base game, and will only be moddable with the NON - GRA version of Assault Carbine Extended Magazines. Talk:Assault carbine (GRA) From The Vault - Fallout Wiki. 5.56 mm auto rifles) This is further augmented by a vastly greater rate of fire, giving it the highest damage-per-second of any weapon in Fallout: New Vegas. I see what you're saying - 10mm ammo has indeed been less abundant in my game, and a lot of times I save my 10mm SMG for tough fights because I never have a lot of it. The battle rifle is a weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal. I was about to sell it since the peep sight was about a nanometer in diameter. Horrible spread, poor accuracy and bad damage would make for a pretty awful weapon. Additionally, the weapons spread is reduced to just over half of that of the normal minigun, giving it better accuracy over longer distances. Click to see and compare its stats, including damage per shot, damager per second, critical chance multipler and more. How balanced are these new values? I know theres lots of GRA guns in the game. HellenicPandemic. ... Well if we want to play munchkin and just look at the stats, I can't really see a reason to use anything other than the assault carbine assuming ammunition isn't a factor. Left as rate of fallout new vegas dlc content … The plasma rifle is a weapon in Fallout: New Vegas. There's an lmg in quarry junction but you have to go through a lot of deathclaws. I bought the Assault Carbine and Anti-Materiel Rifle (the GRA versions), and the faster ROF and decreased weight for the Anti-Materiel Rifle, and the extended magazine for the Assault Carbine. Laser rifle focus optics - Adds +3 damage ; Laser rifle scope - Adds a long range scope with 3.5x magnification ; Laser rifle beam splitter - Causes to fire two grouped beams per shot, with greater total power than a single beam ; Variants Edit. I shouldnt need to unload 2 magazines of AP rounds on an enemy with combat armor, which what happened when i was playing New Vegas Bounties 2. mags and Assault Carb. Both can be acquired for free. Next, expand the plugin's file tree on the left-hand side of the screen and expand the "Weapons" subheader. REQUIREMENTS Fallout: New Vegas (Steam or GOG versions only) Van Graff laser rifle - A special version of laser rifle given by the Van Graffs during the quest Birds of a Feather. videogame_asset My games. Fallout: New Vegas > General Discussions > Topic Details. Fenced in fallout new vegas landscape untill you lose a whole lot from your strength also be unlocked. I totally agree with you. It is one of the most accurate automatic weapons in the game, and can be effectively used in close and long range combat.. ". Can't attach Assault carbine mods - posted in New Vegas Discussion: Hi guys. 13 * 30 = 390. Yes, I've tried dropping both items … Plasma rifles or plasma casters are high-tech weapons which find numerous applications in military and industrial fields. Here are the 15 best unique weapons players can find and use in Fallout: New Vegas. Assault Carbine (GRA) with grunt perk and JSP hand loaded ammo: 13. Hi, So I bought a GRA assault carbine from Alexander, I also have assault carbine extended mags in my inventory, however, I am unable to modify the AC with the extended mags in the pip boy menu. ... Now I can actually see where I'm shooting w/ the Assault Carbine. Both easy to your fallout new weapon that, then installing gra items sold by leaving the ants at the npcs and more. Assault Carbine (GRA) with grunt perk and armour piercing ammo: 13 * 1.25 * 0.95 = 16. When the window pops up, check the tickbox beside GRA. When I went into Old World Blues, I brought tons of ammo for my Brush Gun, Assault Carbine, Lucky and Gobi Sniper, but by the time I left? But as i said, i cant use any of them. Every playthrough can be radically different based on a player's S.P.E.C.I.A.L. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Marksman Carbine vs Assault Carbine". Note: If you happen across a vanilla version of the Assault Carbine Extended Mags or 12.7mm SMG Silencer, they will invisibly be converted to the GRA versions once in your inventory. "not a dlc weapon" There's one on a dead boomer during the quest to kill the ants. Click on the Chinese Assault Carbine entry, and the right-hand side of the screen should fill up with the weapon's stats. Apr 20, 2017 @ 6:58pm Weapon mods not working. The Marksman carbine is a weapon in Fallout: New Vegas. They fire superheated bolts of plasma powered by either microfusion cells or heavy energy cells. ive been wanting to kow for a while now what the best weapon in nv is, out of all the weapons there are i want to know what the best weapon to have is. If buying, I get the LMG. close. Did u noticed any overpoweredness or does it over shadow other automatic rifles (i.e. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Modding GRA Assault carbine? Light Bolt. Updated October 6th, 2020 by Charles Burgar: Replayability is a core part of any RPG , New Vegas included. The stats are the exact same to me, so I dont know what the point of having two identical weapons in the game is. Games. ext. This might sound wierd and it might be my fault, by iäve tried to google it and cant find any solution. I have two mods for my Assault carbine rifle. Modifications Edit. Yeah, confusingly enough, Gun Runners Arsenal added an extended magazine for the Assault Carbine, even though one already existed in the vanilla game, and the two items are NOT the same thing. Hell, I used the LAER in the room with the giant Giant Roboscorpion to defeat it. By Brenna Hillier, Tuesday, 27 September 2011 04:12 GMT ... GRA Anti-Materiel Rifle, Assault Carbine – … Both are a lot of fun. 1 Characteristics 2 Variants 2.1 Comparison 3 Locations 4 Notes 5 Behind the scenes 6 References Battle rifle expanded The battle rifle is a gas-operated, semi-automatic, clip-fed rifle chambered for the .308 round. Light machine gun vs Automatic rifle vs Assault carbine » Fri Sep 16, 2011 7:32 am I like the light machine gun with extended magazines due to it's ability to keep firing pretty much forever, although I generally play on HC mode, so I hardly carrry enough ammo for one magazine. Fallout New Vegas. Jump to: navigation, ... 18 Damage and 221 DPS from the standard carbine with an extended mag and 15 damage and 254 DPS from a fully upgraded GRA carbine. A target that have 10+ DT the Assault Carbine loaded with 5mm AP ammo will do more damage than the 10mm SMG. Find the … Same goes for the Laser RCW and the Gatling Laser. Board index ‹ Fallout ‹ Fallout: New Vegas; Change font size; Print view; FAQ; 36 posts • Page 2 of 2 • 1, 2. Fallout New Vegas. I like a stealthy character so I LOVE the Anti-material rifle, I love seeing heads fly while sneaking from miles away. Fallout: New Vegas. Vanilla Assault Carbine is a POS. The assault carbine is a magazine-fed, compact automatic weapon with a high rate of fire and a comparatively low spread, created specifically for use by American paratroopers. The a carbine can be gotten for free really easily. Games. I have a GRA Assault Carbine, and for some reason the extended mags mod won't apply to it. More details on Fallout: New Vegas Gun Runner’s Arsenal DLC. The mouthpiece of the gaming generation, The Escapist aims to capture and celebrate the contemporary video gaming lifestyle and the diverse global video game culture by way of in-depth features, thought provoking articles and relevant columns authored by leading video game authorities, as well as cutting-edge video shorts, engaging forums and robust social media elements that incorporate … I have got the GRA dlc which only costs 0.99 on steam and it gives you acces to all GRA weapons in the game. Link to my Twitter: Deadpool2099's Assault Carbine Mod for Fallout 4: The assault carbine is a a lot easier to get tons of goo ammo for The Assault Carbine is just a stepping stone to the Minigun. 16 * 30 = 480. close. Assault Carb. Fallout: New Vegas. videogame_asset My games. 10mm SMG vs Assault Carbine » Mon Oct 04, 2010 12:18 am . For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "I forgot how good the Assault Carbine is. 7) Somewhat lower spread (1.2 for AC vs. 1.5 for LMG) 8) Being a "rifle"-class weapon, AC benefits from the Commando perk 9) Ammunition is cheaper, and its weight lower in hardcoe LMG pros: 1) Much larger magazine capacity, especially with expanded drums 2) Almost twice the DAM of the Assault Carbine and approximately 40% more DPS 13 - (15-10) = 8. What's the difference between certain weapons and their GRA varian - posted in New Vegas Discussion: For example, with the GRA DLC, theres two Assault Carbines, ones just called Assault Carbine, and the others Assault Carbine (GRA). 1 Background 2 Characteristics 2.1 Modification 3 Variant 3.1 Comparison 4 Locations 5 Gallery 6 Sounds 7 References Filling in the gap between regular assault rifles and sniper rifles, the marksman rifle is designed for infantrymen deployed in the designated marksman role. The Vanilla Assault Carbine sucks. Can't attach GRA weapon mods in Fallout New Vegas. chevron_left. 8 * 1.25 * 1.3 = 13. ️ La Longue Carabine is a weapon in Fallout Vegas Commands.