Additionally, President Kimball must be kept alive so he can take the blame for the defeat of the NCR at Hoover Dam, absolving New Vegas. I really want to join this faction. Games. You only get 1 choice, and whatever option you take prevents you … Anyone know how to remove the quest from my quest log? For what it's worth, we weren't friendly with the Legion at all, so we definitely had our hands full. Not Fallout 4 but its own unrelated game, this will have you taking a post-apocalyptic road trip to Vegas. Prev Main storyline Yes Man Wild Card: Ace in the Hole. In Dead Money, players must work alongside three other captured wastelanders to recover the Sierra Madre Casino treasure. Damage dealt is saved, so you can take things in a metered, incremental fashion. I desided to ally with Yes-Man and so I did all the Wild Card-quests. One can then meet him inside the penthouse suite, where he will use the platinum chip to enter Mr. House's network. … By a Campfire on the Trail Fallout: New Vegas Guide. will cause them to be hostile (this can be avoided by starting the quest Render Unto Caesar). A next quest is to convince Boomers to support Mr. House. (1) (Optional) Find Mr. House's hidden bunker, buried beneath the Legion Stronghold at Fortification Hill. This comprehensive texture pack is the only texture improvement mod you’ll need to make New Vegas look as sharp as possible. 5. Unlike in Fallout 3, New Vegas allows you to aim down the sights, which means that you can realistically fight without the use of VATS, even in tough situations. New Vegas. Thus, you're going to have to have yourself sorted out with the Legion one way or the other. I never got the feeling of really being in charge of New Vegas. Last Edited: 7 Apr 2012 11:03 pm. - Poll - posted in New Vegas Spoilers: I'm curious how many of you chose which ending? The term "Wild Card" means either a card that can be anything in poker or a person who is generally unpredictable. Discussion. 0. Staying in alliance with Caesar will cause them to give the player character their weapons back. Fallout: New Vegas . First you have to collect a xander root and a broc flower. Go south-east to [Cottonwood Cove] (MsG:22). 5. This includes Caesar himself. Wild Card: Side Bets. Fallout New Vegas supports the content available on Nexus Mods website. save. 5. Just keep in mind that some foes may try to follow you if you escape! 0. (4) (Optional) Destroy the Securitron army by overloading the bunker's reactor. Watch CelebrityGamerZ - Celebrities, video games, ... Lily Bowen is a friendly nightkin and former member of the Master's army, and can be found in Jacobstown. Post Comment. Fallout 4 town building (And in fact the whole game) gets boring and repetitive quick. Fallout: New Vegas - That will complete the quest 'Wild Card: You and What Army?' Follow the path up to the top of the hill. given by For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "wildcard: you and What Army quest". Once you return, it's time to head up the partially-stepped hill at the center of The Fort to enter its epicenter. You can probably finish "Change in management", and "you and what army". you can absolutely do the quest this way but just an fyi you must have completed the previous quests in the wild card quests otherwise it will not work. Wild Card: You and What Army? I think you can do most of the wild cards and still switch to siding with the NCR as long as you don't wreck your reputation with them in the process. Yes Man needs to enter Mr. House's computer network. 2. How to Join the Brotherhood of Steel in Fallout: New Vegas. location Once you have found Benny and done the necessary, explore his apartment and you'll find his personal robot, Yes Man. ... Wild Card: Complete Wild Card. gamescore You may even want to bail out of here, fast-traveling to a location like the Gun Runners, so that you can sell garnered (but unwanted) equipment, and repairing damaged gear you're already using. Post Comment. 1 Ziele 2 Kurzlösung 3 Detaillierte Lösung 4 Journal entries 5 Notes 6 Bugs Holen sie den Platinchip von Benny zurück. Next Main storyline Yes Man Wild Card: Finishing Touch Prev Main storyline Yes Man Wild Card: You and What Army? requirements If things aren't going well for you in the periphery, you may want to bulk-up elsewhere, reequip yourself, and then come back. Fallout New Vegas. If all is well with the Legion, though, you can simply skip ahead. Fallout New Vegas Wild Card: You and What Army? It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead…and that’s before things really get ugly. Fallout: New Vegas Walkthrough Screenshot. Töten oder schalten sie Mr. House aus. Home > Games > Fallout: New Vegas> Large Screenshot > Games > Fallout: New Vegas… I've personally played through each of the four general storylines and I personally like the NCR ending the best. 2. The new entrance will lead to the antechamber, which leads to an elevator. Wild Card is an Ending Quest of the "Kill everyone Playthough" in Fallout: New California. ... Once again time for TokenGeek to announce the lucky winners of the Nintendo Switch Lite and 5x $50 Steam Gift Cards … Top Contributors: IGN-GameGuides, Hector Madrigal, C.Aufmann + more. In order to control Securitrons beyond the confines of the New Vegas Strip, Yes Man requires the Courier to install an override module in the vicinity of Hoover Dam. Post Comment. But after accepting the quest "Wild Card: You And What Army?" Specifically, Yes Man wants the player character to meet with and learn about the Brotherhood of Steel, the Omertas, the White Glove Society, the Great Khans, and the Boomers. The Tops, Lucky 38 The House Always Wins, III . Next Main storyline Yes Man Wild Card: You and What Army? Next Main storyline Yes Man Wild Card: Finishing Touch Prev Main storyline Yes Man Wild Card: You and What Army? To get this achievement you must complete all four of them. ATTENTION: Before you modify any game files, the game has to be launched at least once using the default launcher. I suspect that all my actions towards the factions before I arrived at New Vegas already has determined the outcome because the only thing I could say to the Yes Man was that I ignored any faction he mentioned, whether I was idolized or vilified with them. you can absolutely do the quest this way but just an fyi you must have completed the previous quests in the wild card quests otherwise it will not work. Yes Man asks you to do it during "Wild Card: Change in Management", Caesar asks during the second part of "Render unto Caesar", and the NCR will ask it during the third part of "For the Republic, Part 2" (after dealing with the Omertas). Failing the quest Beware the Wrath of Caesar! Take your favorite fandoms with you and never miss a beat. How do I get through this door? What I'm offering is a future - for you, and for what remains of the human race. I failed the "Render unto Caesar" quest because I am vilified by the Legion. Carried by the Courier from southern NCR, through the Hub, to New Vegas, the c… From there, head along the left side of the camp. If the latter is true, they will put up a hard fight, even for skilled and high-level player characters, as they all have ballistic fists. Post Comment. Nexus Mod Manager. You may think that foes with firearms are more difficult than foes with melee weapons, but as you'll find out when you do finally get to the camp's central area, you couldn't be any more wrong. Additionally, President Kimball must be kept alive so he can take the blame for the defeat of the NCR at Hoover Dam, absolving New Vegas. Fallout: New Vegas feels very much like its predecessor, Fallout 3. Related quests Fallout: New Vegas achievements and trophies, https://fallout.fandom.com/wiki/Wild_Card?oldid=3213705. Talk:Wild Card: You and What Army? share. 3.1k. Inside are three Praetorian Guards who will attack the player character upon entrance (the one to the right of the entrance might start a quick conversation). You … To start the series of quests, talk to Yes Man after confronting Benny at the Tops casino. (3) (Optional) Upgrade the Securitron army, to use later for your own purposes. The best way to do this, for starters, is to run around the periphery of the camp, only dropping through the initial drawbridge, and drawing out as many enemies here as you can. You'll get this quest, if you've decided to help Yes Man. 30 0. Table of Contents. videogame_asset My games. Welcome to Vegas. So, when things quiet down on the camp's periphery, go ahead and sleep in one of the many beds you've encountered to rest up. In this section you will find a list of applications enabling you to install and manage the mods as well as ensure their proper working.. 30 G I think you can do most of the wild cards and still switch to siding with the NCR as long as you don't wreck your reputation with them in the process. You can accept those missions -- just don't complete them. Wild Card: You and What Army - Part 1. This particular quest will force you into the very heart of Legion territory. Wild Card: Führungswechsel ist eine Hauptquest in Fallout: New Vegas. 0. Upon your arrival at Cottonwood Cove, you'll run into the small contingent of Legion characters that occupy this fortress. 0. Activating the terminal will come up with a single option, that is, to open a hidden wall. SDTash23 10 years ago #1. Fallout: New Vegas. Part 2 * The House Always Wins Part I * Ring-A-Ding-Ding! Either way, though, the first place you want to head to in order to get this misadventure underway is Cottonwood Cove, which is located at the far southeastern edge of the map, north of Smith Mesa Prospector Camp and Cottonwood Overlook. 4. Wild Card Wild Card: Side Bets is a main quest in Fallout: New Vegas, given by Yes Man. Leads to Enjoy your stay! Fallout: New Vegas Game Guide. Walkthrough - Fallout: New Vegas Guide / FAQ Walkthrough for Fallout: New Vegas PC: * Aint That a Kick in The Head * Back in The Saddle * By a Campfire on the Trail * Ghost Town Gunfight * They Went That a Way * Ring-A-Ding-Ding! Wild Card: Side Bets: Make contact with 5 "tribes" (Brotherhood of Steel, White Glove Society, Omertas, Great Khans, Boomers) and decide whether they should be ignored as threats or not. Page 1 of 3 - What ending do you think is best? One may then allow Mr. House to live, but allow Yes Man to enter the system, or kill Mr. House and let Yes Man into the system. If you can find people to fulfill each of these clients' wants and needs, then you'll be able to earn some Bottle Caps from your new friend James here. I Could Make You Care - Fallout: New Vegas Wiki Guide - IGN The Fallout: New Vegas Official Game Guide erroneously lists traveling to Nipton as one of the triggers needed to begin this quest. 8. Wild Card is started by talking to Yes Man in the rear of Benny's presidential suite on the 13th floor of The Tops casino. Fallout: New Vegas; Is there any way to side with the NCR and Mr. House? Fallout: New Vegas Guide. In order to gain support for an Independent Vegas and efforts at the Second Battle of Hoover Dam, the Courier must make contact with the various tribes of the Mojave. Previous quest Next Main storyline Yes Man Wild Card: Side Bets Prev Main storyline Yes Man Wild Card: Change in Management. New Vegas. Post Comment. 4. Fallout: New Vegas - At the end of the conversation with Yes Man, he is going to give you 4 quests: Wild Card: Change in Management, Wild Card: Side Bets, Wild Card: You and What Army?, Wild Card: Finishing Touches. Insert the platinum chip into the console to the left to open the bunker. - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! The Courier is interested in running the New Vegas Strip themselves and an oddly helpful Securitroncan help them achieve that. Wild Card: Side Bets Fallout: New Vegas Guide. Wild Card is a set of four story related quests in the Yes Man quest-line. Fallout: New Vegas - At the end of the conversation with Yes Man, he is going to give you 4 quests: Wild Card: Change in Management, Wild Card: Side Bets, Wild Card: You and What Army?, Wild Card: Finishing Touches. 1 Answer. This expansion includes new terrain, foes, and choices for players to make. Work together, or not, to survive. Wild Card: Change in Management: Find the platinum chip, kill/disable House and install the Yes Man into the Lucky 38's mainframe. quest. trophy type Talk:Wild Card: You and What Army? Unlike so many of the foes you're going to deal with at the camp's center, many of these foes are equipped with firearms, including the ultra-powerful 12.7mm Submachine Gun, which you can claim for your own if you so desire. 2. Silver. The bunker is inside the weather monitoring station at the Fort. Post Comment. What I'm offering you is a ground-floor opportunity in the most important enterprise on Earth. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. If you're friendly with them, you'll have no worries about getting through here, but if not, get ready for a bit of a fight! Sure the wildcard quests had you forming alliances and making preparations to kick the NCR and Legion out of the Mojave, ... -Army of Lobotomites patroling the Mojave wishing for a nuclear winter. Pulse Grenades (x5), Plasma Grenades (x4), Plasma Rifle, Microfusion Cells. 2.6k. Your External IP. 4. On the wall to Mr. House's right (Courier's left), there will be a terminal. Sure, you eradicated all of your enemies at Cottonwood Cove rather easily, but you won't have an easy go at the enemies at The Fort. Watch the Fallout New Vegas trailer in game...this mod includes a TV set that's located just outside of the Goodsprings General Store, it'll play the whole entire trailer in game :D . report. With Yes Man in charge, the Securitrons belong to the Courier, so it would be to their best benefit to upgrade their model. Is there any specific place to go or any specific Fallout: New Vegas achievement/trophy What you want to focus on here, whether things turned ugly or not, is getting to the half-destroyed dock working into the water, where you should be given the option to access the Legion's primary fortress in the Mojave Wasteland, a location simply known as The Fort. These guys are the cream of the crop of the Legion's forces, and they're gonna come at you hard. Quest chain He heard the "interesting" radio No Gods, No Masters . To gain access, Caesar will give the player character an optional part of the quest, which is to find the bunker and destroy it. Next Main storyline Initial quests They Went That-a-Way Prev Main storyline Initial quests Back in the Saddle. Part 1 * G.I. Fallout: New Vegas Wiki Guide. That's because things get far more heated in the center of the camp than on the outskirts. Answer Save. You may need to peek your head into the tent at the center of the area to draw everyone else out (and also explore the camp at the far end of the central area), but it's important that, if things have gone sour with the Legion, that you draw everyone out here and do them all in. For Fallout: New Vegas on the PlayStation 3, a GameFAQs Q&A question titled "Wild card: you and what army? I have easily done over 1000 hours on new Vegas and absolutely love fallout. To disable Mr. House, the Courier must have already entered the Lucky 38 penthouse suite. Ok so I'm doing the "Wild Card: You and what army?" Wild Card: Change in ManagementWild Card: Side BetsWild Card: You and What Army?Wild Card: Finishing Touches Wild Card is a set of four story related quests in the Yes Man quest-line. The House Always Wins, III Fallout: New Vegas Guide. 1 Background 2 Layout 3 Notable loot 4 Appearances 5 Gallery Vault 18 was commissioned in 2070 by California Senator Andrew Skolls, a U.S. politician with financial connections to the Enclave and West Tek. We'll assume that you don't have a good relationship with the Legion, at least for the time being, so that we can somewhat prepare you for the ridiculous challenge that lies ahead for you. The game's story is very different from Fallout 3, as the story splits off into 4 separate ways at a certain point. 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